
glTF/GLB
glTF/GLB refers to the GL Transmission Format, an open-source file format developed by the Khronos Group. It is designed for efficient transmission and loading of 3D content. The GLB is the binary version of glTF, combining all textures and mesh data into a single file, making it the recommended format for seamless integration and performance. This format supports features such as Physically Based Rendering (PBR), enabling realistic representation of materials and lighting in 3D models. Standardization ensures consistency and compatibility across platforms.